Topic: Targed drop network no runs

hi

today its the 3 time in line i attack a player (each time different player) he drops network but i got no runs

every time i destroy buildings but got no runs whit home
is there ma by some problem ?? or is it only at me

can it be fix t and get i the runs from the buildings i destroy ???



hidalgo

Re: Targed drop network no runs

There is a cap on losing no more than 25% village rune value to attacks in 24 hours. So if other people have hit that same target and taken runes up to that 25% cap you will get no runes by attacking them within 24 hours of the last attack. There is no way for you to know the target's current attacked cap % status beforehand that I am aware of.

Re: Targed drop network no runs

still, i dont think the target would still lose networth and buildings would be destroyed if they were at their cap, right?

Re: Targed drop network no runs

i don't know if someone hit him in the 24 hr before i hit him but i don't think so

its not the first time it happens to me its the 3 time in line and if indeed he was at his 25% i could destroy his buildings i don't be able to destroy buildings than or see i that wrong ??

hidalgo

Re: Targed drop network no runs

I had the same thing happen last night.  I made and attack on someone that had not had a rune loss in three days.  I had a 97% victory.  I should have received 20+ runes (according to Hello).  The person lost 5 buildings in the attack.  I got nothing.  This needs to be fixed.  The point of the game is to attack, gain runes and grow. 

Date:      31.12.2009 23:24
Outcome:     97% victory
Attacking Units
Unit     Amount     died
Gu'al Cavalry     275     6
Defending Units
Unit     Amount     died
Longswordsmen     55     18
Archers     24     24
Citadel Guards     10     4
Attacking special units
Sorcerer lvl 5     survived
Sorcerer lvl 4     survived
Sorcerer lvl 4     survived
Stolen Resources

14904 Gold, 23978 Food, 15032 Wood, 8566 Stone, 1077 Iron and 212

Re: Targed drop network no runs

Just one more from the recent past

Date:      26.12.2009 12:41
Outcome:     41% victory
Attacking Units
Unit     Amount     died
Gu'al Cavalry     280     33
Defending Units
Unit     Amount     died
Horsemen     96     26
Archers     414     169
Knights     222     25
Citadel Guards     10     2
Longswordsmen     12     5
Attacking special units
Sorcerer lvl 4     survived
Sorcerer lvl 5     died
Stolen Resources

3361 Gold, 13752 Food, 3027 Wood, 25514 Stone, 33024 Iron and 339

Re: Targed drop network no runs

I think I've just fixed this issue, so please let me know if this happens again smile

Re: Targed drop network no runs

cool, thanks smile

Re: Targed drop network no runs

thanx